We craft experiences that engage people’s hearts and minds.
Winikur Productions is a full-service media production company rooted in documentary filmmaking. We are curious puzzle-solvers, caring collaborators, and thoughtful storytellers.
We are driven by purpose and passion and take pride in what we do. We will put in the time and effort to tell the story right because what we produce reflects on both us and our clients.
It’s your story, not ours.
We start by listening and doing our homework.
We care that our relationships outlive any one project.
We respect the work that has gone into the project before we became involved.
The final product is a collective achievement.
Individual expertise and perspectives of different stakeholders should shine through.
We don’t do radio silence.
Good communication and being attentive is necessary throughout the project.
We care that we deliver the best work within project constraints.
We will work together to think through the best allocation of resources for the project.
Seth R. Abrahamson
UX / UI Designer
Seth R. Abrahamson earned his BFA in Graphic Design and Art History from the University of Massachusetts Dartmouth, and his MFA from the Dynamic Media Institute program at the Massachusetts College of Art and Design in 2025. Seth has worked as a Registrar, Preparator, and Archivist for art museums and private clients and is Adjunct Faculty at MassArt and Boston University in their undergrad design departments.
Jon Bellini
Programmer
Jon is an experienced game developer with over twenty years of cross-disciplinary expertise spanning engineering, music and full-cycle game production. He has designed and developed gameplay systems and taught 2D/3D Game Design, Sound Design and programming for Montserrat College of Art. He is also a composer and music producer and holds a BA in Film Scoring from the Berklee College of Music.
Leo Boisvert
ASSOCIATE PRODUCer
Leo has a background in graphic design with freelance and professional experience reaching game design, illustration, and motion design. He holds a BFA in Graphic Design with a minor in Studio Art from Keene State College.
Zalika Corbett
TECHNICAL DIRECTOR + LEAD PROGRAMMER
Zalika has always been interested in creating art from new technologies. Taking to post-production from an early age, she went on to earn a Bachelor of Science in Film and Television, concentrating in Computer Science and Japanese. She has since worked on VR experiences, documentary films, and interactive exhibits. Zalika currently oversees code implementation and quality control for Winikur Productions’ interactive media, and manages technology-related internal operations. In her free time, Zalika creates 3D art and plays video games, particularly Super Smash Bros.
Julia Kahn
SENIOR PROJECT MANAGER
Ruby Kinnamon
ASSOCIATE PRODUCER
Ruby got the itch for filmmaking in eighth grade at her uncle’s film camp. It was there that she first learned the joy and power of story. And it was at college that she realized she was interested in almost every subject she encountered. Through an eventual major in biology, a few stints making science TV for NOVA, and a master’s in learning design, she brings a deep appreciation for content and an understanding of effective delivery. Whether the task is designing a film or an experience, she is always delighted at a new topic, and a new chance to tell a story.
Stephen LoVerme
Senior Editor / Motion Designer
Stephen began editing video in high school with a camcorder and VCR, and soon became a fixture at punk shows as “that kid with the camera,” documenting and making music videos for friends’ bands. His work is informed by his musical and design background, bringing a strong visual style and sense of pacing to documentary storytelling. In his spare time Stephen enjoys playing guitar, petting his cats and making gourmet French toast.
Nate Spielman
PROGRAMMer
Nate is a recent graduate of Champlain College with a Bachelor of Science in Game Design and minor in Game Programming. He has experience designing games and leading a team through the development cycle.
Anne Marie Stein
VP of Most Stuff
Anne Marie always hung out with the artsy kids in school and liked puzzles. That led to a career in arts administration focusing on independent media, starting with a stint in Paris working with and presenting the first generation of video artists. Other past positions include ED of the Boston Film/Video Foundation and Dean of Professional and Continuing Education at Massachusetts College of Art and Design. She has also worked on documentaries as co-producer/co-director, and executive producer, and is a photographer. During the pandemic she spent her spare time documenting the phenomenon of teardowns in the suburbs of Boston.
Carson Stiles
ASSOCIATE PRODUCER
Carson has experience in media production and marketing. She was Assistant Producer and Assistant Editor for Mighty Squawk Productions, a documentary production company, and was also Social Media Coordinator for Boston Duck Tours. She is a recent graduate of Suffolk University with a BA in Media & Film and a minor in Advertising.
Treva Walsh
CONTENT + STUFF
Treva is a curator, researcher, and writer with a decade of experience in museums and archives. She specializes in using innovative technology to preserve and share underrepresented stories. Her past roles include Associate Curator at the Museum of Jewish Heritage—A Living Memorial to the Holocaust and archival processing lead for The HistoryMakers, the largest Black American video oral history project. She studied Anthropology and Philosophy at the University of Chicago.
Ken Winikur
Creative Director / Principal
Ken made his first film in high school on a Fisher Price PXL2000 camera that ran on audio cassettes. He went on to get an MFA in Filmmaking from Temple University focusing on documentary storytelling. Since then he has traveled the world, explored all kinds of technology and been inspired by art installations, music and emerging storytelling techniques to craft unique experiences for clients. The only people more surprised than he is that he’s managed to make a career out of this are his parents.
Storm
Dog
Born in the winter of Stormageddon, Storm is a long-time member of the team who is known for her thoughtful and playful nature. She enjoys treats, belly rubs, and naps.
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